![]() ![]() But they’ve also encouraged me to try out tracks more often I might otherwise ignore, learn the layouts of race or battle levels to be better at them later on, and just overall gain a deeper appreciation for the level design present throughout the game. Sure, you can absolutely cheese some of the challenges (and I have no shame in admitting I’ve bumped some AI difficulty down to easy to earn points from a Battle Mode challenge or two). At any given point, challenges normally require me to try out single player or local multiplayer races, battle modes, and online races. I also love it because it encourages me to interact with every facet of Nitro-Fueled. ![]() I’m not kidding when I say I’ve spent at least an hour or two every night after work playing Crash Team Racing to complete the new daily and quick challenges while chipping away at some of the longer term ones. Instead, I’ve gotten free characters, karts, and more just for investing more of my time in Nitro-Fueled. I was worried it might be a way for Beenox and Activision to shoehorn in microtransactions that would have me paying for any real extra content. Honestly, I was a bit skeptical at first of the Grand Prix’s introduction. Why I Love the Crash Team Racing Grand Prix Setup So, driving with the new character Tawna, for example, while using the Crash Buggy kart and its new paint job, allows me to earn 20% more points than I would using any old character from the base game. And for one week you might have to earn 10 race wins driving with a Team Cortex kart, while the next it might be Team Trance or Team Oxide.Īnd to help further the meta, you can earn incremental percentage increases of points depending on whether you’re using karts, racers, and more unlocked from the Grand Prix. One day you might need to complete the Wumpa Cup, while the next you have to tackle the Aku Cup. That overall point tally, and the various challenges, create a new meta game in Crash Team Racing: Nitro-Fueled. (Beenox has also introduced a couple weekend events that allow users to earn more coins to more easily facilitate purchasing those items.) New rewards are unlocked at certain point milestones, while Grand Prix-related items are also newly available in CTR’s shop. Completing any of these challenges (with the time-sensitive ones refreshed according to their name) earns you Nitro points, which contribute to an overall point tally you’re accumulating throughout the entire event. The beta test will be limited to subscribers of the game’s paid Gold Pass.With each Grand Prix, pro-level challenges, along with themed, weekly, daily, and “quick” challenges are all introduced to Nitro-Fueled. The mobile racer’s tours are fortnightly events which add a new course and unlockable content, often based on a real world location such as London, Tokyo and Paris.ĭeNA will hold a beta test for “real-time” Mario Kart Tour multiplayer in December, the game’s developer has announced. The Winter tour starts on November 19 at 10pm PT (6am BT) and will add a number of themed unlockables, plus the DK Pass track from Mario Kart DS. Mario Kart Tour’s next event will be the Winter tour, developer DeNA announced. Android users are experiencing issues with Mario Kart Tour The Version 1.2.0 update adds a new ticket screen, a drift button for certain control types, and a bonus for players who finish a race during a frenzy. “Users who had already updated on Android devices to version 1.2.0 will be able to progress in the game once more after updating to version 1.2.1,” an in-game message said. After a day of ‘investigation’, the issues has now been fixed via the version 1.2.1 update, which is available via Google Play. ![]()
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